islands_tally

Creates a tally struct for the Game of Islands. Also displays the summary of a Game of Islands.

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First Release

7

years ago

Last Release

6

months ago

Downloads

632

last 90 days

Last Stable Version

0.1.30

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last year

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Version 0.1.30

Published Aug 2025
Elixir Version Requirement ~> 1.11
Documentation for 0.1.30

Dependencies

15
io_ansi_plus ~> 0.1

Functionality to render ANSI escape sequences. Clone of module IO.ANSI but supporting named Xterm colors.

io_ansi_table ~> 1.0

Writes data to "stdio" in a table with borders and colors. Can choose a table style to change the look of the table.

islands_board ~> 0.1

A board struct and functions for the Game of Islands.

islands_coord ~> 0.1

A coordinates struct and functions for the Game of Islands.

islands_game ~> 0.1

A game struct and functions for the Game of Islands.

islands_grid ~> 0.1

A grid (map of maps) and functions for the Game of Islands.

islands_guesses ~> 0.1

A guesses struct and functions for the Game of Islands.

islands_island ~> 0.1

An island struct and functions for the Game of Islands.

islands_player ~> 0.1

Creates a player struct for the Game of Islands.

islands_player_id ~> 0.1

Defines the player ID type for the Game of Islands.

islands_request ~> 0.1

Defines the request type for the Game of Islands.

islands_response ~> 0.1

Defines the response type for the Game of Islands.

islands_score ~> 0.1

A score struct and functions for the Game of Islands.

islands_state ~> 0.1

A state struct and functions for the Game of Islands.

persist_config ~> 0.4

Persists configurations from given files at compile time.

No changelog for 0.1.30
Inspect source for 0.1.30

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